Atomic Model of Airfoil Lift
and Drag
Introduction
In
PhysicsAnimations.org under the chapter "Gas Physics", I've already shown that all of the
statistical laws of gas physics can be obtained from numerical atomic models if
atom-atom collisions are taken into account.
In the present animation, I am showing that the standard laws of Airfoil
lift and drag can also be reasonably obtained from numerical atomic
models. What is new is that I show that
a standard assumption, that the gas can be assumed to be incompressible, is not
justified even for free stream flow rates that are much lower than Mach 1. In fact, the argument that the lift is due to
the differences in density (compression) between the bottom of the airfoil and
the top, seems to be justified for a particle approach like the present one.
Figures
Figure 1: Showing the cell occupancy (average density)
when the drift speed is about 60% of the
mean thermal speed and with a 12 degree angle of attack. The relative scale for the density is shown
in the color stripe at the left.
Figure 2: Showing the lift and drag Vs angle when the drift speed is 60% of the average thermal speed from 0 to 16 degree angle of
attack. Note the characteristic linear
relation for the lift and quadratic relation for the drag.
Physics and Math of Particle Approach
In other
topics under the chapter "Gas Physics" I've documented the physics of
particle-wall collisions and of particle-particle collisions. So here I will confine my remarks to atom
collisions with the airfoil. For
simplicity I've chosen a thin ellipse as my airfoil shape. Any thin section will result in approximately
the same lift (albeit a bit more drag) as a "real" airfoil so a thin
ellipse is a good compromise between realism and simplicity.
Since the
atoms are flowing (drift speed) rather than the airfoil moving, the wing does
not give up energy to the atoms and that means that their collisions with the
wing conserve energy. To conserve
energy, the two orthogonal components of the exiting atom's velocity must have
the sum of their squares equal to the sum of the squares of the incident
velocity components. For a smooth
surface, the usual assumption is that the exiting velocity component tangential
to the airfoil surface is the same as the incident tangential velocity component.
That means that the exiting velocity normal to the airfoil has to be
opposite to the incident velocity component.
On a very fine spatial scale, no surface is smooth with respect to the de Broglie wavelength of the
atoms (approximately 0.05 nanometers for air at room temperature). However, the assumption above will represent
a reasonable average for the behavior of the atoms that hit the airfoil.
Computing the Normal Vector at the Impact Point
To compute
the response of the atoms using the above assumptions, we need to be able to
compute the normal vector of the ellipse at the point where the atom
collides. Below, I will show how to
compute this vector for any ellipse that is tilted at angle α with respect to the x axis.
Let the ellipse be centered at the origin of the (x,y)
coordinate system and have semi-major axis a and semi-minor axis b. First we compute the angle of a prospective
impact point with respect to this coordinate system.
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(1.1)
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where the function tan2-1 computes the angle on
the range (-π,π).
Define the following values:
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(1.2)
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Now define some values that will let you compute the angles
for the parametric description of the ellipse.
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(1.3)
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At the same time, sy and sx are
convenient for computing the distance from the center to the boundary of the
ellipse at angle θxy.
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(1.4)
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In the un-tilted frame of reference, the normal vector is parallel
to the following vector:
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(1.5)
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To become a useful unit vector N should be normalized as
follows.
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(1.6)
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Now it is necessary to rotate n back to the angle of the
ellipse in the coordinate system by applying the following rotation matrix:
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(1.7)
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Using the Normal Vector to Compute the Lift and Drag
Contributions at Each Impact
First we
compute the dot product of the momentum vector with nxy.
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(1.8)
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Then we compute the change in the momentum vector
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(1.9)
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The y component of this is the contribution to the lift, L
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(1.10)
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and the -x component of it is the contribution to the drag
D:
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(1.11)
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Comparison of Animation Results with Standard Equations
For 2 dimensional space, the standard equations for lift and
drag of a thin symmetrical airfoil at low angle of attack are (see http://www.grc.nasa.gov/WWW/K-12/airplane/incline.html)
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(1.12)
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where vd
is the drift speed of the air along the x direction and ρ is the air mass per unit area. The result of equation (1.12)
for the simulation, at, say 10 degrees or 0.16 radians, with 2a=300, vd=2.5, ρ=0.00125 is L=1.29.
The animation result for the same conditions is L=1.65. Therefore, the lift results for the animation
are reasonably in agreement with the standard thin airfoil expressions.
Conclusions
Although
the animation results in lift and drag numbers that are comparable to real
world values, it is clear that some real world experiments that obtain
difference in the speed of air flow over the top and bottom of the airfoil
disagree with those obtained in the animation.
Thus there must be a more complex interaction at the boundary layer at
the surface of the airfoil. Since there
are many real world cases where air viscosity can be neglected, we are left
only with the (sub)microscopic roughness of the airfoil to explain how the
airfoil re-shapes the contours of constant air velocity on its top and bottom.