Animation of Convex Lens Refraction Please click the links below for a description of the graphics and for a first order calculation of the lens focal length. Also note that, at startup and after moving a slider, calcualtion of the focal intensity takes some time. Rather than showing the refracted RAYS that follow Snell's law of refraction, here we show incident and refracted WAVES The reason for this is that any of the oscillating charges in the lens can and DO emit in a wide variety of angles but only the emissions at the angles given by Snell's law result in coherent addition of the field phases at the lens axis. In the case of a convex lens, the axial position where the coherent addition takes place is a distance of R/(n-1) from the apex of the lens and that is what is shown here where R is the radius of curvature of the lens surface. This animation shows microscopic details of the incident wave, dipole motion, and the exiting wave. The waves are depicted by sinusoid variation of electric fields and the dipoles inside the lens move in synchronism with the incident wave. Note that the surface positive charge displacements (red) move inward toward the apex of the lens curved surface as the wave proceeds. That is just the movement of the tangential component of the incident wave vector which follows from Snell's law which states that the tangential component of the incident wave vector is continuous at the interface. Also note that, when very large Phase Step Rate (high frequency or short wavelength) is chosen, the refracted waves near where they cross the lens axis are incoherent except near the focal length of the lens, f=R/(n-1) where n is the index of refraction and R is the radius of curvature. At each new slider setting and at startup, I've also plotted in black the Focal Intensity versus wave crossing positions on the axis of the lens. The vertical line is at distance R/(n-1) from the center of the lens and the peak of the focal intensity is generally very close to but a little short of this this line. In order to make the Focal Intensity distribution very narrow we must have very short wavelengths as well as a large number of waves. Both of these requirements cause the animation to run much slower so the startup parameter set is a compromise.
Click here for Focal Length Calculation
Click here for Graphics Description
fNo
rad
n1
nRays
dPhi